
Painted Textures for 3D in 1K-8K
The Painted texture section offers a versatile collection of seamless and tileable PBR textures designed to elevate any digital project with high-quality, realistic surfaces. These textures cover a wide range of painted materials, including weathered wood, worn plaster, and metal finishes, making them ideal for architectural visualization, game environments, and various design applications. Available in resolutions up to 8K, each set ensures detailed surface features and depth, providing the essential maps such as BaseColor (Albedo), Normal, Roughness, Metallic, Ambient Occlusion, and Height/Displacement. This comprehensive range allows for the creation of truly unique and immersive visuals, whether you are working in Blender, Unity, or Unreal Engine.
Each texture is carefully designed to maintain realism and seamless tiling, ensuring that surfaces appear natural and consistent across any scale or use case. The inclusion of displacement and height maps enhances the perception of depth, making painted surfaces feel tactile and authentic. These textures are perfect for projects requiring weathered or aged effects, as well as clean, freshly painted finishes. The ambient occlusion maps add subtle shading that enriches the overall surface detail, making these textures essential for achieving photorealistic results in any digital design or game environment.
When incorporating painted textures into your projects, a practical tip is to combine the displacement maps with normal maps for enhanced surface detail without sacrificing performance. This technique works especially well in interactive applications where realism is critical but optimization remains a priority. Whether you are making architectural renders, game assets, or virtual environments, these painted PBR textures provide a reliable and flexible foundation to bring your creative vision to life with precision and realism.
AITEXTURED Tools
Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.
3D Texture Generator
AI text-to-texture: type a prompt and get a seamless, tileable base image ready for PBR workflows (great starting point for materials).
PBR Texture Generator
Create a full PBR set (Normal, Roughness, AO, Metallic, etc.) from a single image. Seamless and tiling-friendly.
Online Texture Preview
Instant WebGL viewer: inspect materials on a sphere, plane, and cube. Check tiling and lighting in real time.
Unity / Unreal / Blender Mapper
Re-packages maps per engine: Unreal (BaseColor + ORM), Unity (Mask/MetallicSmoothness), Blender (separate channels).