Explore our seamless painted wood texture, designed for high-quality 3D rendering and game development. This PBR texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, available in resolutions ranging from 1K to 8K. The natural wood grain and subtle imperfections create a realistic appearance, making it ideal for a variety of applications, from architectural visualizations to virtual environments. The tileable nature allows for easy integration into your projects without visible seams, providing flexibility and convenience. Enhance your designs with this versatile painted wood texture, perfect for both realistic and stylized effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.