This seamless painted wood texture offers a unique blend of color and grain, perfect for various 3D applications. With its tileable design, it ensures continuity across surfaces, making it ideal for environments, furniture, and decorative elements. The texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, all available in resolutions ranging from 1K to 8K. This versatility allows for detailed rendering in both real-time and offline applications, catering to artists and developers alike. Enhance your projects with a realistic touch, capturing the essence of painted wood while maintaining high fidelity and adaptability in your designs.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.