Pathway Seamless PBR Texture Natural Earth Ground

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless PBR pathway texture with natural elements
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Texture Info

IDpathway_seamless_pbr_texture_natural_earth_ground
CategoryPathway
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Discover our seamless PBR pathway texture, designed for realistic outdoor environments in 3D projects. This versatile texture features a mix of natural elements, including stones and foliage, providing an organic look that enhances the realism of your scenes. Available in resolutions ranging from 1K to 8K, this tileable texture is perfect for game design, architectural visualizations, and any creative project requiring high-quality ground surfaces. With included maps for BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, you can achieve stunning detail and depth in your work. Elevate your project with a texture that seamlessly blends into any natural setting, ensuring a professional finish every time.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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