Paving Stone Texture Seamless Tileable PBR Weathered Matte Rough Dark

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless paving stones texture with detailed surface variations
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Texture Info

IDpaving_stone_texture_seamless_tileable_pbr_weathered_matte_rough_dark
CategoryPaving
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Discover our seamless paving stones PBR texture, designed to elevate your 3D projects with stunning realism. This tileable texture set includes high-resolution BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, available in 1K to 8K resolutions. Ideal for creating realistic environments, this texture features a natural, weathered appearance, enhancing any landscape or architectural scene. Whether you're working on a game, animation, or visualization, our paving stones texture will provide the perfect foundation for your artistic vision. Seamlessly integrate this versatile asset into your workflow and experience the difference in quality and detail.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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