Paving Stones Tileable Seamless Coarse Gray Rough Urban Textured High

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless paving stones PBR texture for 3D modeling
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Texture Info

IDpaving_stones_tileable_seamless_coarse_gray_rough_urban_textured_high
CategoryPaving
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
This seamless paving stones texture is designed for high-quality 3D modeling and rendering, providing a realistic representation of urban pavements. Crafted as a tileable PBR texture, it features essential maps including Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement. Available in resolutions ranging from 1K to 8K, this texture allows for detailed close-ups while maintaining performance in your projects. The gray stones exhibit a coarse and textured appearance, ideal for a variety of applications such as architectural visualizations, game design, and more. Enhance your 3D environments with this versatile paving stones texture, ensuring a natural and immersive look.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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