This seamless paving stones texture is designed for high-quality 3D modeling and rendering, providing a realistic representation of urban pavements. Crafted as a tileable PBR texture, it features essential maps including Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement. Available in resolutions ranging from 1K to 8K, this texture allows for detailed close-ups while maintaining performance in your projects. The gray stones exhibit a coarse and textured appearance, ideal for a variety of applications such as architectural visualizations, game design, and more. Enhance your 3D environments with this versatile paving stones texture, ensuring a natural and immersive look.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.