
Payment Textures for 3D in 1K-8K
The Payment texture section offers a versatile set of seamless and tileable PBR textures designed to elevate your digital projects with high-quality realism. Each texture is crafted to capture the smooth and modern surface details of payment-related materials, such as plastic cards, featuring accurate BaseColor (Albedo), Normal, Roughness, Metallic, Ambient Occlusion, and Height/Displacement maps. Available in resolutions up to 8K, these textures ensure exceptional detail and clarity, making them ideal for creating stunning visualizations and realistic modeling work across various applications.
Whether you are working in Blender, Unity, or Unreal Engine, this comprehensive texture set is ready to integrate seamlessly into your workflow. The inclusion of multiple maps allows for precise control over surface properties, ensuring that your designs convey the subtle nuances of card surfaces, including the slight glossiness of plastic and the depth created by displacement and ambient occlusion effects. This versatility makes the textures essential for projects requiring both high fidelity and efficient rendering.
In practice, applying these textures can add a crucial touch of realism to 3D models, especially when creating close-up shots or interactive visualizations involving payment cards or digital banking interfaces. Utilizing the height/displacement maps can enhance surface detail, making the plastic card edges and embossed elements stand out, while the ambient occlusion map deepens shadows in crevices, contributing to a more believable and immersive visual experience.
Overall, this Payment texture collection is designed to support a wide range of design needs, ensuring your projects benefit from modern, realistic surfaces with smooth finishes and detailed texture mapping. Its high-resolution assets and comprehensive maps offer the flexibility to adapt to various creative challenges, making it a valuable resource for enhancing the visual quality of digital payment-themed models and environments.
AITEXTURED Tools
Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.
3D Texture Generator
AI text-to-texture: type a prompt and get a seamless, tileable base image ready for PBR workflows (great starting point for materials).
PBR Texture Generator
Create a full PBR set (Normal, Roughness, AO, Metallic, etc.) from a single image. Seamless and tiling-friendly.
Online Texture Preview
Instant WebGL viewer: inspect materials on a sphere, plane, and cube. Check tiling and lighting in real time.
Unity / Unreal / Blender Mapper
Re-packages maps per engine: Unreal (BaseColor + ORM), Unity (Mask/MetallicSmoothness), Blender (separate channels).