Planks Textures for 3D in 1K-8K
The planks texture section offers a rich collection of seamless, tileable PBR textures designed to elevate any project requiring realistic wood surfaces. These high-quality textures include detailed BaseColor (Albedo), Normal, Roughness, Metallic, Ambient Occlusion, and Height/Displacement maps, ensuring a comprehensive representation of natural wood grain, weathered surfaces, and rustic finishes. Available in resolutions ranging up to 8K, they provide the flexibility needed for both close-up architectural visualization and expansive game environments, maintaining sharpness and detail at any scale.
Designed with versatility in mind, this set is perfect for a variety of applications, whether you’re creating textured backgrounds, enhancing 3D models, or adding authentic wood details to designs. The natural variations in grain and roughness contribute to a realistic appearance, making these textures essential for projects that require an ambient, textured feel. Ready for Blender, Unity, and Unreal Engine, the planks textures seamlessly integrate into your workflow, ensuring smooth implementation and consistent results across different platforms.
One practical tip when using these textures is to take advantage of the displacement maps to add subtle depth to your surfaces, which can significantly improve the tactile quality and realism of your wood planks without overwhelming your render times. This technique is especially useful for architectural and game design projects where the interplay of light and shadow across the grain enhances the overall visual impact. Whether your design calls for dark, weathered wood or a brighter, rustic look, this set provides the essential tools to create authentic and visually compelling environments.
AITextured Tools
Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.
PBR Material Tools
Choose a verified workflow for generating maps, previewing tiling, converting channels, or starting from the texture catalog.
PBR Texture Generator
Derive Normal, Roughness, AO, Metallic, Height and optional ORM maps from one or more source images, then review the results.
Online Texture Preview
Instant WebGL viewer: inspect materials on a sphere, plane, and cube. Check tiling and lighting in real time.
Unity / Unreal / Blender Mapper
Re-packages maps per engine: Unreal (BaseColor + ORM), Unity (Mask/MetallicSmoothness), Blender (separate channels).
Image Converter
PNG ↔ JPG ↔ SVG: fast convert, SVG rasterize, embed/trace options, quality & background controls.