This seamless PBR rock texture offers a realistic and detailed representation of natural stone, ideal for various 3D projects. With high-resolution maps ranging from 1K to 8K, it includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, ensuring a comprehensive texture set for your design needs. The texture features a dark and gritty appearance, with subtle variations that mimic the complexities of real rock surfaces. Perfect for game design, architectural visualization, or any project requiring high-quality materials, this texture is tileable, making it easy to apply across larger surfaces without visible seams.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.