This seamless PBR rock texture is designed specifically for 3D rendering and visual projects. With a versatile tileable format, it can be easily integrated into various environments, enhancing the realism of your designs. The texture is available in high resolutions ranging from 1K to 8K, providing ample detail for close-up shots. Each texture set includes essential maps such as Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement, ensuring a comprehensive solution for your texturing needs. The natural stone appearance features subtle variations in color and roughness, mimicking real-world rock surfaces. Perfect for game designers, architects, and digital artists, this texture can elevate the quality of your projects, offering both functionality and aesthetic appeal.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.