Snow White Cold Texture Seamless PBR Frost

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Seamless snow PBR texture with a soft, frosty appearance

Texture Info

IDsnow_white_cold_texture_seamless_pbr_frost
CategorySnow
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
This seamless snow PBR texture offers a realistic and versatile surface ideal for 3D modeling and design projects. With a high-quality resolution range from 1K to 8K, it includes essential maps like BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, ensuring detailed and lifelike rendering. The soft white appearance mimics freshly fallen snow, making it perfect for winter scenes, outdoor environments, or any project requiring a cold, frosty aesthetic. Easily tileable, this texture can be applied without visible seams, allowing for expansive coverage in your designs. Elevate your 3D models with this essential snow texture.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.