Introducing our seamless Sponge PBR texture, designed for a wide range of 3D applications. This tileable material features an inviting green hue that brings a fresh and vibrant look to your projects. Crafted with precision, this texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps available in resolutions from 1K to 8K. The porous surface mimics the natural characteristics of sponge, allowing for realistic rendering in various environments. Ideal for game design, architectural visualization, and digital art, this versatile texture adds depth and realism to your creations. Elevate your projects with this high-quality seamless sponge texture that meets the demands of modern design.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.