Enhance your 3D projects with our seamless PBR tiles texture, designed for maximum realism and detail. This texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, available in resolutions ranging from 1K to 8K. The dark stone surface features a gritty and weathered appearance, making it ideal for architectural designs, game environments, and other digital content. The tileable nature of this texture ensures that it can be easily applied across large surfaces without visible seams, offering flexibility in your creative process. Perfect for artists and designers seeking high-quality materials, this texture will elevate your work to the next level.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.