This seamless PBR tile texture is perfect for adding realism to your 3D projects. Designed with a modern aesthetic, it features a gray color palette with speckled patterns that mimic natural stone surfaces. The texture set includes essential maps: BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, all available in resolutions ranging from 1K to 8K. This versatility makes it suitable for various applications, from architectural visualization to game design. Easy to integrate, this tile texture allows for seamless tiling across large surfaces, ensuring consistency and quality in your work. Enhance your designs with this realistic and high-quality tile texture that brings a touch of sophistication to any project.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.