Travertine Seamless PBR Texture Tileable Natural Stone

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless travertine texture with natural patterns
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Texture Info

IDtravertine_seamless_pbr_texture_tileable_natural_stone_4750
CategoryTravertine
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Discover our seamless travertine PBR texture, designed for versatility in 3D modeling and digital design. This high-quality texture captures the natural beauty of travertine stone, featuring intricate patterns and a warm color palette. Available in resolutions ranging from 1K to 8K, it ensures crisp details for any project, whether you are creating architectural visualizations, game environments, or artistic renders. The texture set includes Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, providing everything you need for realistic material application. Perfectly tileable, this travertine texture will seamlessly blend into your designs, adding an authentic touch to your work.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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