Discover our seamless wood chips texture, designed for a variety of 3D applications. This tileable PBR texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, available in resolutions ranging from 1K to 8K. Ideal for game development, architectural visualization, and any project requiring realistic organic materials, this texture captures the natural beauty of wood chips with intricate details and a lifelike appearance. The earthy tones and varied shapes of the wood chips provide depth and character, making it a versatile choice for creating realistic ground surfaces in both indoor and outdoor environments. Whether you're building a forest scene or enhancing landscape designs, our wood chips texture is sure to elevate your visuals.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.