This seamless 3D PBR texture mimics an origami-inspired butterfly fish, composed of layered and folded geometric shapes resembling carefully crafted paper segments. The pattern prominently features bold color blocks in yellow, bright red, white, and deep black, arranged to reflect the distinctive banding and fin structures of a butterfly fish. Each folding element showcases slight shadowing and edge definition, creating a subtle feel of depth and layered rigidity rather than organic softness. The fins fan out in smooth, curved triangular forms with fine linear ridges, while the body sections display precise segment transitions with a clean, sharp aesthetic. The background uses dark gradients with irregular blue and deep gray patches, enhancing the fish's vivid colors and reinforcing a subdued underwater environment. This texture's low roughness and smooth highlights enhance the paper-like surface qualities without glossiness or shine, offering a stylized and abstract representation rather than a naturalistic underwater creature. Fully tileable and PBR-ready, this texture allows for seamless application on 3D models in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for stylized aquatic scenes, fantasy creature modeling, artistic props, and environmental details with an origami or crafted paper visual style. It is perfect for character designs or decorative elements where a modern, graphic, and layered fish motif is desired. The high resolution ensures crispness in close-up renders, maintaining clarity of the unique folded paper effect across various scales and applications.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.