Of Vibrant Koi Fish Scales With Layered Origami Style Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Vibrant Koi Fish Scales With Layered Origami Style Colors seamless PBR texture preview
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Texture Info

IDanimal-seamless-colorful-koi-fish-scale-pbr-texture-4k-vibrant
CategoryAnimal
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a stylized koi fish, designed to mimic layered origami paper art. The texture highlights the fish's scales formed with sharp, angular overlaps creating a distinct folded paper aesthetic. The vivid color palette ranges from fiery reds, deep oranges, and rich yellows, accented with subtle gradients that enhance the layered scale effect. Surrounding the fish, overlapping multidirectional folded shapes in shades of blue, green, coral, and yellow add a dynamic background reminiscent of water and aquatic plants, all merging into the seamless pattern. The surface appears smooth with subtle shadows that emphasize the paper folds and scale depth, evoking a vibrant yet flat visual style rather than realistic fur or wet surfaces. This texture is tileable and PBR-ready, perfect for use in 3D modeling, game environments, and stylized animations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits projects needing bright, abstract animal textures for characters, creatures, fantasy environments, or creative props. Its unique paper-folded koi fish pattern brings a playful and artistic vibe, especially useful for stylized underwater scenes or decorative fashion elements.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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