Of Border Collie-Inspired Layered Colorful Fur

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Border Collie-Inspired Layered Colorful Fur seamless PBR texture preview
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Texture Info

IDanimal-seamless-pbr-border-collie-fur-texture-in-vibrant-colors
CategoryAnimal
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable 3D PBR texture captures a highly stylized, layered representation of Border Collie fur. Unlike natural fur, the texture uses an origami-like design with sharply defined layered shapes that simulate fur strands in bold, vivid hues. The color palette includes deep blacks, bright oranges, muted reds, creamy whites, pale blues, and soft yellows arranged in a flowing pattern mimicking natural fur direction. The layered paper-cut style creates a dramatic volume effect with dynamic overlapping "hair" shapes that suggest a dense, multi-directional coat with varying lengths. The surface feel conveyed is smooth and sculpted rather than soft or rough, emphasizing form over realistic tactile detail. This artistic texture is PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software for stylized character models, fantasy creatures, or imaginative animal-inspired artwork. It suits projects requiring a unique fur look, such as animated characters, graphic scenes, or creative props that mix natural animal traits with abstract artistic flair. The seamless tileability ensures consistent coverage over large surfaces without visible seams, ideal for advanced texture mapping needs in game development, illustration, and VFX.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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