Texture Info
| ID | animal-seamless-pbr-low-poly-carolina-dog-origami-texture-4k |
| Category | Animal |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless and tileable 4K PBR texture depicts a low-poly origami-style representation of a Carolina dog using sharp geometric facets and angular shapes. The dog's body features a gradient palette blending warm yellows, golds, and orange tones, contrasted by pale cream highlights on legs, chest, and tail tip. The head is brightly colored with a mix of oranges and white, highlighting details like the eyes, snout, and tongue with stylized facets. The background complements the subject in vertical panels of deep reds, muted yellows, greens, and soft blues, rendered with a similar stylized folded paper effect. The texture is clean and smooth, evoking a crisp paper or folded origami surface rather than traditional fur or skin, with slight shadows adding depth to the individual planes. This PBR-ready texture suits creative 3D projects needing a unique, stylized animal look, ideal for character design, game development, stylized animations, and artistic visualizations. It performs well in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, complementing fantasy or modern abstract scenes. The tileable nature allows it to be used for background surfaces, props, or as part of stylized patterns in fashion or digital artwork. This texture offers a fresh take on the animal theme by merging low-poly geometry with vivid, artistic coloration and crisp folds reminiscent of paper craft.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.