Animal Texture of Colorful Origami Low Poly Basset Fauve Dog

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Animal of Colorful Origami Low Poly Basset Fauve Dog seamless PBR texture preview
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Texture Info

IDanimal-seamless-pbr-origami-low-poly-dog-texture-4k
CategoryAnimal
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture features a stylized representation of a Basset Fauve de Bretagne dog rendered in an origami-inspired low poly art style. The surface consists of numerous sharp angular facets resembling folded paper panels, vividly painted in a harmonious palette of warm oranges, yellows, reds, blues, purples, and soft pastel shades. The design lacks natural fur or skin details, instead emphasizing geometric shape boundaries with subtle crease lines that simulate paper folds. The pattern is entirely seamless and tileable, making it ideal for wrapping 3D models that require an artistic, abstract take on animal forms. Its smooth, matte finish enhances the look of origami paper, without gloss or wetness, while maintaining realistic shading across the polygonal planes. This texture excels for use in stylized 3D characters or props within game development, animation, or product visualization pipelines leveraging software such as Blender, Unity, Unreal Engine, 3ds Max, and Cinema 4D. It pairs well with fantasy or artistic scenes that call for colorful, eye-catching animal elements. The tileable nature enables creative repetition on larger surfaces or modular assets. This texture offers a fresh, modern aesthetic inspired by Japanese paper craft and low poly 3D art, perfect for designers aiming to add a playful, geometric flair to their creature or character builds, fashion accessories, or interactive environment props.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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