Hand-Drawn Birthday Party Icons in Black and Gold Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Hand-Drawn Birthday Party Icons in Black and Gold seamless PBR texture preview
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Texture Info

IDbirthday-seamless-pbr-birthday-party-icon-pattern-texture-4k
CategoryBirthday
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming birthday-themed pattern composed of simple, hand-drawn icons scattered across a white background. The pattern includes classic celebratory elements such as cakes with candles, party hats, gifts, balloons, sparklers, candy, and festive bunting flags rendered in clean black line art, accented by subtle gold-yellow highlights for added warmth and visual interest. The texture exhibits a very smooth, flat surface with no visible roughness or gloss, emphasizing the simplicity of the graphic style rather than any material texture. Its crisp white base makes the black and gold motifs stand out vividly, lending a bright and cheerful mood perfect for joyful and playful scenes. This 4K resolution, tileable texture is PBR-ready, ensuring compatibility across most 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for applications in product packaging, party-related props, backgrounds for children’s games, or festive interior visuals. Easily repeated without visible seams, it can enhance any project requiring a festive, lighthearted birthday atmosphere with clear, minimalist graphics.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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