Texture Info
| ID | christmas-pattern-seamless-pbr-christmas-pattern-fabric-texture-with-cool-santa |
| Category | Christmas Pattern |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
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- Original license
- Not verified
- Import method
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- Review status
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- Review date
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This vibrant seamless 3D PBR texture showcases a whimsical Christmas pattern on a smooth fabric-like surface. The pattern features illustrations of cool Santas dressed in red Hawaiian shirts and sunglasses, reindeer wearing sunglasses and red shorts skateboarding, striped candy canes, red Christmas baubles, and festive greenery, all arranged on a pastel light blue backdrop. The colors are bright and bold, predominantly reds, whites, browns, and light blue, with clean, flat vector-style artwork. The texture surface is matte and smooth, indicative of a printed textile or wrapping paper material. There are no visible signs of wear, roughness, or damage, emphasizing the clean, playful aesthetic suitable for festive environments. This tileable PBR-ready texture is ideal for 3D artists working on holiday-themed scenes, product packaging, gift wrap simulations, or game assets that require a fun and modern Christmas vibe. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it adapts well to interiors, toy designs, and cheerful seasonal props. The seamless repeat ensures easy tiling for large-scale applications without visible seams, making it perfect for immersive Christmas visualizations and creative festive projects.
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Best Uses for This Texture
- Upholstery, cushions and furniture
- Clothing previews and textile surfaces
- Interior design materials
- Game props and soft-surface assets
- Patterned background materials
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.