Christmas Pink Texture of Hand-Drawn Pink Christmas Trees Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Pink of Hand-Drawn Pink Christmas Trees Pattern seamless PBR texture preview
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Texture Info

IDchristmas-pink-seamless-pbr-pink-christmas-tree-pattern-texture-4k
CategoryChristmas Pink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This texture showcases a seamless repeat pattern of hand-drawn Christmas trees rendered in various shades of soft pink with light brown trunks, scattered evenly against a pure white background. Each tree presents a unique stylized silhouette, from fluffy to scalloped branches, decorated with subtle elements like dots, hearts, stars, and string lights in complementary pink, yellow, and red hues. The design is flat and smooth, lacking surface roughness or glossiness, giving it a clean, crisp, and playful cartoon-like feel perfect for seasonal, festive, and whimsical 3D applications. Being fully tileable and PBR-ready, this 4K source texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, especially useful for holiday-themed environments, gift wrap materials, seasonal props, or stylized interior elements in game development and architectural visualization. The light, bright palette and charming graphic style enhance cheerful and cozy moods, making it a perfect choice for Christmas decorations, virtual product packaging, or festive UI backgrounds, emphasizing warmth and celebration in a modern, artistic form factor.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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