Texture Info
| ID | christmas-vintage-seamless-pbr-christmas-vintage-fabric-pattern-texture |
| Category | Christmas vintage |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This highly detailed, seamless 3D PBR texture captures a vintage Christmas fabric pattern adorned with an array of classic holiday symbols. The material is fabric-based, showcasing a smooth surface that mimics woven cloth with a subtle matte finish. The pattern includes decorated pine trees, traditional Christmas baubles, candy canes, wrapped gifts with ribbons, holly leaves with berries, pinecones, and intricate snowflakes, all rendered in a warm palette of greens, reds, cream, and gold hues. The design is richly detailed, with ornamental elements exhibiting delicate highlights and soft shadows that suggest fabric embroidery or printing techniques, providing visual depth without any noticeable wear or damage. The texture’s seamless tileability makes it perfect for use as wrapping paper, holiday-themed upholstery, wallpaper, or festive garment fabrics in 3D models. As a PBR-ready texture with fine diffuse and normal map data, it integrates well into projects created in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This pattern is ideal for festive interior scenes, holiday props, game environments, and product visualizations requiring a charming vintage Christmas atmosphere. Its warm, nostalgic style contributes a cozy, celebratory mood to any 3D project during the holiday season.
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Best Uses for This Texture
- Upholstery, cushions and furniture
- Clothing previews and textile surfaces
- Interior design materials
- Game props and soft-surface assets
- Patterned background materials
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.