Texture Info
| ID | christmas-vintage-seamless-pbr-vintage-christmas-fabric-texture-4k-3 |
| Category | Christmas vintage |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a vintage Christmas fabric pattern rendered in soft, muted tones of cream, red, green, and warm brown hues. The design features detailed, nostalgic holiday icons including a decorated green Christmas tree, joyful children in period clothing, a reindeer, holly leaves with bright red berries, red bows, pine cones, candy canes, and classic Christmas ornaments. The pattern is printed on a fabric surface emulated with a slightly rough, woven texture with visible fibers and worn fabric nuances that emphasize an aged, timeless feel. The color palette combines muted reds and greens with beige and subtle gold speckles, evoking the warmth and charm of vintage holiday designs. This texture is tileable and PBR-ready, offering realistic light interaction suitable for fabric materials in 3D projects. It is ideal for use in 3D modeling, game development, and architectural visualization where a nostalgic or retro Christmas aesthetic is desired. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows, this texture can elevate festive props, holiday-themed interiors, and decorative surfaces in winter or Christmas environments. Its vintage appeal fits perfectly into scenes requiring a cozy, classic holiday ambiance with detailed seasonal elements and fabric realism. The seamless repeat ensures flawless application on large surfaces or wrapping simulations, enhancing authenticity for artists and developers pursuing holiday projects with a traditional twist.
Best Uses for This Texture
- Upholstery, cushions and furniture
- Clothing previews and textile surfaces
- Interior design materials
- Game props and soft-surface assets
- Patterned background materials
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.