Texture Info
| ID | christmas-watercolor-seamless-pbr-christmas-watercolor-fabric-pattern-texture |
| Category | Christmas Watercolor |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR texture captures the essence of Christmas through soft watercolor illustrations on a crisp white background. The material mimics a fabric or paper surface showcasing a festive pattern of various holiday elements, including green pine branches, golden and green leaves, red berries, painted Christmas ornaments, stylized Santa hats, and small festive gifts. The colors are rich yet soft, combining natural greens, warm golds, bright reds, and gentle browns, creating an inviting and warm holiday atmosphere.
The texture’s pattern features a scattered arrangement of these hand-painted illustrations, giving it a playful and organic feel without visible seams, making it ideal for tiling across any 3D surface uniformly. There is a subtle watercolor paper texture underlying the painted motifs, contributing to a slightly rough but matte surface appearance, free from gloss or reflections.
Designed to be PBR-ready and seamless, this texture is perfect for 3D artists working in Blender, Unreal Engine, Unity, Cinema 4D, or 3ds Max who need a festive, handcrafted look for holiday-themed environments, gift wrap visualizations, seasonal film sets, or decorative props. Its overall mood is cozy, whimsical, and inviting, complementing decorative interior scenes, holiday marketing visuals, and product renderings requiring a traditional yet artistic Christmas style.
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Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.