Autumn Leaf Camouflage PBR Texture with Detailed Branches and Foliage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Autumn Leaf Camouflage with Detailed Branches and Foliage seamless PBR texture preview
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Texture Info

IDcamouflage-seamless-pbr-autumn-leaf-camouflage-pattern-texture
CategoryColor Camouflage
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an autumn camouflage pattern richly detailed with various maple leaves in vibrant shades of orange, red, and deep brown. The pattern includes sprawling, moss-covered branches interwoven with slender twigs, creating an intricate natural overlay that evokes a stylized woodland scene in fall. The color palette blends warm fall tones against a pale cream background, offering good contrast without overwhelming brightness. The visual structure features medium to large organic shapes representing the leaves and branches, with subtle texturing mimicking bark and moss surfaces. The texture surface is designed to appear smooth yet natural, without fabric weave but with a crisp illustrative style that leans toward stylized realism rather than hyper-realism or low-poly. This PBR-ready material is fully seamless and tileable, making it perfect for wrapping 3D models or game assets such as environmental props, character hides, and thematic gear in Blender, Unreal Engine, Unity, and other software. Its distinct autumnal aesthetic suits projects requiring seasonal woodland environments, stealth foliage gear, or decorative elements in game design, VFX, or product visualization. Bringing a vivid, naturalistic yet stylized autumn forest ambiance, this camo texture stands out for its detailed integration of organic shapes and autumn color harmony.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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