Autumn Leaf Camouflage PBR Texture with Red & Pink Foliage and Branch Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Autumn Leaf Camouflage with Red & Pink Foliage and Branch Detail seamless PBR texture preview
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Texture Info

IDcamouflage-seamless-pbr-autumn-leaf-camouflage-texture
CategoryColor Camouflage
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless autumn leaf camouflage PBR texture showcases a rich, stylized pattern of layered foliage in vibrant shades of red, pink, burgundy, and wine tones. The design presents organic leaf shapes reminiscent of maple, oak, and other broadleaf varieties, varied in scale to create depth and natural complexity. Fine, dark brown branches and twigs weave intricately through the pattern, adding realistic structural detail and contrast against the saturated leaf colors. The overall texture delivers a visually dynamic and highly decorative look with subtle tonal gradients and crisp silhouette edges. Materially, this texture simulates a smooth fabric or printed textile surface without overt wear or dirt effects, making it versatile and clean for diverse uses. Being tileable and PBR-ready, it integrates seamlessly into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and similar platforms. Applications can range from natural environment props, autumn-themed tactical or casual gear, fantasy costumes, to stylized game environments or visual effects requiring unique camouflage blending foliage and seasonal color palettes. The texture’s balance between realistic botanical detail and artistic color adaption equips it for projects emphasizing fall atmospheres or vivid stylized visual storytelling.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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