Distressed Woodland Camouflage Texture with Peeling Paint Effect

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Woodland Camouflage with Peeling Paint Effect seamless PBR texture preview
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Texture Info

IDcamouflage-seamless-pbr-distressed-woodland-camouflage-pattern-texture
CategoryColor Camouflage
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a distressed woodland camouflage pattern vividly rendered as chipped and peeling layers of paint atop a metal surface. The pattern consists of large organic patches of muted olive green, rusty red, tan, and dark gray - colors typical of classic woodland camo. An uneven cracked paint effect reveals corroded metal and weathered underlayers, emphasizing a rough, aged tactile feel suitable for worn tactical equipment or armored vehicles. The texture displays high detail with curled peeling edges, subtle rust blotches, and varied surface relief that enhances visual realism in close-up 3D renders. Its seamless tileability and PBR-ready materials make it perfect for integration in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. This texture is particularly suited for creating realistic weathered military props, battle-damaged vehicles, post-apocalyptic environments, or game assets that require an authentic aged camo finish with visible material degradation. With its combination of classic camouflage colors and complex distressed surface detail, it adds gritty realism to FPS characters’ gear, armored troops’ armor, or environmental storytelling in tactical and sci-fi scenarios.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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