Celestial-Themed Stylized Camouflage PBR Texture with Golden Star Maps

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Celestial-Themed Stylized Camouflage with Golden Star Maps seamless PBR texture preview
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Texture Info

IDcamouflage-seamless-pbr-stylized-celestial-camouflage-pattern-texture
CategoryColor Camouflage
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D camouflage PBR texture showcases a stylized celestial theme rather than traditional military patterns. The design incorporates intricate golden star maps, compass roses, planets, and celestial symbols against a deep muted black background. The pattern structure consists of large and small abstracted astronomical shapes interwoven with fine grid lines and coordinate markers, lending an arcane cartographic vibe. Splattered and stained gold ink washes add a weathered, slightly worn surface feel that enhances the mystic atmosphere. There is no fabric weave or textile texture; instead, the material appears as aged ink or metallic paint on a matte background, emphasizing decorative or sci-fi applications. The color palette is limited to rich dark greys and antiqued golds, creating a high-contrast yet elegant visual focus. This tileable seamless texture is fully PBR-ready for accurate shading and reflections in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for projects requiring a non-traditional camo pattern, including sci-fi troop armor, futuristic gear, environment details, thematic props, and game assets that call for a vintage astronomical look. Its sophisticated celestial motifs set it apart as a distinctive design alternative for creative 3D texturing.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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