Texture Info
| ID | dragonfly-seamless-pbr-floral-dragonfly-pattern-texture-4k |
| Category | Dragonfly |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
- Not verified
- Original license
- Not verified
- Import method
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- Review status
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- Review date
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This 4K seamless PBR texture showcases a charming, hand-painted watercolor design predominantly featuring large coral-orange poppy flowers, accompanied by detailed dragonflies, butterflies, and ladybugs against a warm pastel yellow backdrop. The pattern exhibits a delicate, organic feel with soft gradients on the petals and subtle translucent wing details on the insects, evoking a naturalistic yet artistic style. The surface is smooth and matte, with no rough or glossy elements, emphasizing a painted paper effect. The color palette harmoniously blends soft coral, yellow, turquoise blue, and gentle green tones for a warm and inviting atmosphere. As a tileable texture, it repeats flawlessly without visible seams. This texture is PBR-ready, providing artists with a versatile, high-resolution asset suitable for 3D modeling, game development, product rendering, and architectural visualization. It fits beautifully in spring-themed designs, nature-inspired interiors, children’s environments, or whimsical sci-fi scenes requiring a gentle, natural touch. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture adds an artistic, organic accent to both digital and virtual projects looking for a soft and elegant surface finish.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.