Featuring Hand-Painted Dragonflies and Floral Elements

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Hand-Painted Dragonflies and Floral Elements seamless PBR texture preview
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Texture Info

IDdragonfly-seamless-pbr-hand-painted-dragonfly-floral-pattern-texture
CategoryDragonfly
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a beautifully detailed, hand-painted pattern of dragonflies and wildflowers rendered in soft pastel watercolors. The texture's pattern includes slender floral stems, varied blossoms in shades of lavender, purple, pink, peach, and soft green leaves, interspersed with delicate dragonflies featuring translucent wings in warm pinks and gentle blues. The overall surface is smooth and matte, emphasizing the subtle brush strokes and natural gradients within the flowers and insects. There's no roughness, damage, or dirt, making this texture well-suited for clean and stylized art directions. Due to its tileable seamless design, this texture can be applied repeatedly across surfaces without visible borders or repetition artifacts. It is ideal for use in 3D modeling, game development, architectural visualization, or product rendering where a natural, organic, and whimsical look is desired. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly in environments such as fantasy landscapes, botanical scenes, children’s game worlds, and soft interior patterns. The soft color palette and dreamy floral composition create an inviting atmosphere for projects needing a touch of gentle nature-inspired aesthetics.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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