Close-Up Green Leaf Texture with Water Droplets for PBR Materials

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Close-Up Green Leaf with Water Droplets for Materials seamless PBR texture preview
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Texture Info

IDfabric-high-detail-green-leaf-texture-pbr-with-water-droplets
CategoryFabric
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution PBR texture features an extreme close-up of a green leaf surface, highlighting intricate vein patterns and natural water droplets scattered across the leaf. The image captures the delicate structure of the leaf with tiny cells visible in the background and dominant thick yellowish-to-light brown main veins crossing diagonally. Water droplets add a realistic wetness effect with natural light reflections enhancing the depth and detail. The texture showcases natural color variation ranging from muted green to subtle yellow tones along the veins, providing an organic and lifelike appearance. Ideal for 3D artists working on environmental scenes, botanical visualizations, or high-quality nature renders in tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture does not tile, so it's best used for close-up renders or as a singular detailed surface material when a natural non-repetitive look is needed. Emphasizing realism, the water droplets create a wet surface effect, making this texture excellent for adding moisture or freshness representation in natural scenes.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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