This high-resolution PBR texture features an extreme close-up of a green leaf surface, highlighting intricate vein patterns and natural water droplets scattered across the leaf. The image captures the delicate structure of the leaf with tiny cells visible in the background and dominant thick yellowish-to-light brown main veins crossing diagonally. Water droplets add a realistic wetness effect with natural light reflections enhancing the depth and detail. The texture showcases natural color variation ranging from muted green to subtle yellow tones along the veins, providing an organic and lifelike appearance. Ideal for 3D artists working on environmental scenes, botanical visualizations, or high-quality nature renders in tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture does not tile, so it's best used for close-up renders or as a singular detailed surface material when a natural non-repetitive look is needed. Emphasizing realism, the water droplets create a wet surface effect, making this texture excellent for adding moisture or freshness representation in natural scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.