Felt PBR Texture Featuring Dense Burgundy Wool Fibers with Subtle Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Felt Featuring Dense Burgundy Wool Fibers with Subtle Matte Finish seamless PBR texture preview
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Texture Info

IDfelt-seamless-pbr-felt-texture-with-dense-burgundy-wool-fibers
CategoryFelt
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D felt PBR texture presents a dense, compact wool-like fabric surface rendered in deep burgundy hues. The texture features tightly matted fibers with subtle fuzziness and fine, almost velvety edges that create a tactile cloth feel. The surface character is uniform with a soft nap that gently catches light, producing a muted matte finish with very slight sheen variations that mimic natural felt fibers. Tiny fiber strands interlace delicately across the surface, adding realistic depth while maintaining a consistent textile grain. This tileable PBR texture is created for use in advanced 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ensuring physically accurate material representation. It works excellently for crafting scenes focused on textile visualization, felt board effects, cozy fashion accessories, upholstery studies, packaging mockups, as well as interior decor and soft-surface environment assets. Its rich, earthy burgundy color combined with the dense, wool-like fibrous structure gives models a warm and tactile appearance, elevating the realism and appeal of 3D renders where subtle textile detail is essential.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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