Felt PBR Texture Featuring Dense Gray Wool Fibers with Subtle Red Flecks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Felt Featuring Dense Gray Wool Fibers with Subtle Red Flecks seamless PBR texture preview
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Texture Info

IDfelt-seamless-pbr-felt-texture-with-dense-gray-wool-fibers-3
CategoryFelt
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D felt PBR texture presents a dense, compact wool-like surface in a medium-dark gray tone enriched with subtle red flecks scattered throughout, giving it a natural heathered appearance. The fibrous structure is tightly matted yet retains a soft and tactile feel with visible tiny fibers and a subtle nap that enhances realism. The surface finish exhibits a matte, non-reflective quality that suits textile and craft material simulations. The delicate, irregular variation in fiber layering and soft edges create a convincing handcrafted fabric effect, perfect for detailed close-ups or large-scale backgrounds. Being tileable and PBR-ready, this texture can be seamlessly integrated into 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It excels in rendering realistic textile props, upholstery studies, fashion accessories, packaging mockups, felt craft boards, and soft-surface decor elements. Its subtle color palette with minute red fiber accents adds character and depth, fitting well in modern craft-themed environments, cozy interiors, and product presentations that require authentic, high-quality felt materials.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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