Felt PBR Texture Featuring Soft White to Gray Fiber Gradient

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Felt Featuring Soft White to Gray Fiber Gradient seamless PBR texture preview
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Texture Info

IDfelt-seamless-pbr-felt-texture-with-soft-white-and-gray-fibers
CategoryFelt
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable felt PBR texture presents a delicate, soft fiber surface characterized by a dense mat of fine, wool-like fibers. The texture exhibits a visible nap, creating gentle unevenness that adds realistic tactile depth while maintaining a predominantly smooth and uniform textile grain. The color palette features a muted gradient blend transitioning from soft white at the top to a subtle gray hue at the bottom, suggesting slight fiber compression and natural shading rather than pigment variation. Fine fuzz and tiny matting along the surface edges evoke a crafted, felt board or soft textile look, perfect for close-up product renders or as an unobtrusive background in textile visualization scenes. With its matte finish, the material minimizes reflectivity, supporting realistic lighting effects in PBR workflows. This texture fits seamlessly into varied 3D projects like fashion accessories, upholstery mockups, packaging visualization, and environmental design, complementing software pipelines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The compact fibrous structure and subtle aerial variation give it an authentic handcrafted fabric appearance, ideal for enhancing soft-surface assets needing a natural felt material representation.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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