Texture Info
| ID | flower-seamless-pbr-floral-watercolor-pattern-texture-4k-2 |
| Category | Flower |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases a delicate, hand-painted watercolor floral pattern composed of various botanical elements. The design includes stylized leaves in muted green and blue-green shades, brown-accented berries, and soft flower shapes, all arranged evenly across a textured light beige backdrop that resembles watercolor paper. The texture’s surface appears matte and soft, with subtle tonal variations and gentle blending typical of watercolor brush strokes. There are no hard edges or high gloss reflections; instead, it offers a natural, artistic feel, emphasizing organic shapes and soft color transitions. The pattern layout is tileable, allowing for smooth repetition in any 3D environment without visible seams or breaks. This texture is PBR-ready and supports physically based rendering workflows, making it ideal for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D or game development software. It suits applications needing gentle floral decoration such as interior visualizations (wallpapers, textiles, upholstery), product packaging, stylized game environments, or artistic props. The gentle, natural aesthetic aligns well with organic, cozy, or artisanal themes rather than industrial or sci-fi settings. Overall, this texture provides a versatile botanical design with a watercolor art style, ideal for adding a soft, handmade appearance to diverse 3D projects requiring seamless, high-resolution PBR materials.
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Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.