This seamless 3D PBR texture features a glossy satin fabric appearance with smooth, flowing folds and a luxurious oceanic blue color palette. The surface highlights reflect light with a wet-look shine, giving it a highly polished and silky feel. Subtle micro-creases and gentle undulations provide naturalistic depth while maintaining slick continuity. No roughness or harsh abrasions are present, reinforcing the sleek and elegant vibe. The folds create dynamic diagonal and vertical directions that add fluidity and realism to 3D material applications. This tileable 4K texture is PBR-ready, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in projects that require a high-gloss soft fabric look — from fashion design mockups and product visualization to modern interiors, stylized props, and digital textiles. Its vibrant blue shades and gloss balance make it a standout choice for creating eye-catching, realistic renders with a sophisticated, fluid character.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.