Glossy Black Texture with Gold and White Speckled Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Black with Gold and White Speckled Pattern seamless PBR texture preview
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Texture Info

IDglossy-seamless-glossy-black-texture-with-golden-and-white-speckles-pbr
CategoryGlossy
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a glossy black surface richly adorned with varying sizes of gold and white speckles, creating a sophisticated and starry visual effect. The speckles range from tiny dust-like dots to larger circular highlights, providing a dynamic pattern resembling splattered paint or a celestial night sky. The overall finish is highly reflective with a smooth, lacquered feel, capturing a wet and glossy sheen that enhances the contrast between the dark background and bright accents. The scatter pattern is completely random with no apparent directionality, allowing it to tile seamlessly for use in versatile applications. This high-resolution 4K texture is PBR-ready, making it ideal for realistic rendering in 3D modeling workflows. It is perfect for bringing refined style to product renders, luxury interior details, UI elements, and stylized props in scenes requiring a glamorous or futuristic look. Compatibility with major engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D ensures easy integration in your visual projects. Whether enhancing sci-fi panels, adding sparkle to automotive surfaces, or crafting unique backgrounds, this texture’s elegant glossy speckled pattern lends depth and allure to digital creations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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