Texture Info
| ID | graffiti-seamless-colorful-fruit-graffiti-pbr-texture-in-4k |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless, tileable 4K PBR texture showcases a vivid and lively graffiti pattern filled with colorful stylized fruits such as strawberries, kiwi slices, citrus wedges, blueberries, and raspberries. The design features bold black outlines that enhance the comic book and street art style, with flat shaded colors interspersed with stippled gradients and light reflections that add depth and visual interest. The background is a deep blue with random splatters and drips of paint in various hues, including pink, green, orange, and yellow, creating an energetic and dynamic overlay that contributes to the urban graffiti feel. The overall surface appears matte with detailed spray paint effects and subtle shading to simulate realistic street art layering. There is a clear absence of cracks, worn edges, or substrate textures like brick or concrete, giving it a clean yet dynamic appearance. Directionality is random with scattered paint spots and splashes that enhance the spontaneous nature of street art. This PBR-ready texture is ideal for use in 3D modeling, game environments, architectural visualization, and VFX when applying to urban walls, street props, or areas requiring a fresh, youthful, and expressive graffiti style. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports creative projects that benefit from vibrant, stylized graffiti art with excellent seamless tiling quality for versatile application.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.