Graffiti Texture Featuring Cosmic Yellow and Blue Urban Artwork

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Graffiti Featuring Cosmic Yellow and Blue Urban Artwork seamless PBR texture preview
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Texture Info

IDgraffiti-seamless-pbr-graffiti-texture-with-cosmic-yellow-and-blue-art
CategoryGraffiti
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready graffiti texture presents a striking cosmic urban art style combining bold yellow shapes with bright blue outlines on a deep black background speckled with tiny yellow stars. The design features smooth shapes resembling moons, stars, and circular orbs with subtle reflections to convey a glossy spray paint surface. Delicate white line details accentuate curves and add depth, while pink highlights create vibrant contrast. The texture lacks visible substrate wear, maintaining a polished, high-impact look suitable for wall murals or urban props in 3D scenes. The tileable pattern ensures perfect continuity for covering large surfaces without obvious seams, making it excellent for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its celestial graffiti style suits futuristic alleys, subway stations, and stylized game environments where bold graphic storytelling is needed. The texture’s smooth yet richly layered color scheme makes it valuable for architectural visualizations and visual effects requiring a modern, eye-catching urban vibe without heavy grime or decay.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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