This seamless PBR-ready graffiti texture presents a striking cosmic urban art style combining bold yellow shapes with bright blue outlines on a deep black background speckled with tiny yellow stars. The design features smooth shapes resembling moons, stars, and circular orbs with subtle reflections to convey a glossy spray paint surface. Delicate white line details accentuate curves and add depth, while pink highlights create vibrant contrast. The texture lacks visible substrate wear, maintaining a polished, high-impact look suitable for wall murals or urban props in 3D scenes. The tileable pattern ensures perfect continuity for covering large surfaces without obvious seams, making it excellent for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its celestial graffiti style suits futuristic alleys, subway stations, and stylized game environments where bold graphic storytelling is needed. The texture’s smooth yet richly layered color scheme makes it valuable for architectural visualizations and visual effects requiring a modern, eye-catching urban vibe without heavy grime or decay.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.