Texture Info
| ID | graffiti-seamless-pbr-graffiti-texture-with-surfboard-tropical-colors |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Review date
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This high-resolution seamless 3D PBR graffiti texture vividly captures a tropical surf-themed mural style, perfect for adding energetic street art vibes to your 3D scenes. Featuring a splash of bold, saturated yellow, sky blue, red, black, and white hues, the design showcases stylized crashing ocean waves, two surfboards in contrasting blue and yellow-red tones, and a silhouetted palm tree. The pattern conveys dynamic motion with flowing curved shapes and paint splatters, balanced with fine black linework and subtle shading details that enhance depth and definition. The surface mimicry is matte with the impression of sprayed paint layered over a smooth base, exhibiting no damage, stains, or physical substrate textures such as brick or plaster. Its tileable layout makes it perfect for repeat usage without visible seams, ideal for PBR workflows in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other digital content creation tools. This texture is particularly well-suited for urban and beach-themed games, environmental storytelling in alleyways, mural walls, skateparks, or outdoor props, and visualizations requiring a vivid contemporary street art aesthetic. Elevate your projects with this vibrant, clean, and seamless graffiti texture that blends urban culture with a sunny coastal vibe.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.