Texture Info
| ID | graffiti-seamless-pbr-graffiti-texture-with-vibrant-fruit-stencil-art |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This detailed seamless graffiti PBR texture depicts a dynamic urban-style mural featuring brightly colored fruit stencils set against a subtle gray base that mimics spray-painted concrete. The texture highlights various fruits including glossy strawberries, clusters of purple grapes, ripe bananas with brown spots, vivid blueberries, and a sliced apricot, all rendered in bold, graphic stencil paint style with sharp black outlines and soft shadowing for a three-dimensional feel. The color palette predominantly incorporates rich reds, vibrant yellows, deep purples, fresh greens, and muted grays, creating strong visual contrast and vibrancy. The background is a matte concrete-like surface with subtle spray paint marks, soft shadows from the fruit, and scattered paint splatters adding to the urban street-art aesthetic. This tileable texture is PBR-ready, supporting realistic reflections and roughness modulations suitable for various lighting conditions in 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its seamless nature ensures flawless repetition, making it perfect for covering walls, environmental props, and stylized urban art scenes in game development, architectural visualization, or cinematic VFX. The playful theme and vibrant stencil designs are well suited for illustrating creative city alleys, subway murals, food markets, or street culture environments where colorful graffiti adds storytelling depth and character. This unique texture brings a fresh, artistic touch to any project seeking a visually rich fruit-themed graffiti style without overwhelming detail or noise.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.