Graffiti Texture Featuring Wine, Cheese, and Fruit Art

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Graffiti Featuring Wine, Cheese, and Fruit Art seamless PBR texture preview
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Texture Info

IDgraffiti-seamless-pbr-graffiti-texture-with-wine-and-cheese-art
CategoryGraffiti
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a distinctive graffiti mural illustrating an assortment of culinary elements such as wine glasses filled with red wine, various types of cheese wedges, grapes, cherries, and other fruits. The artwork is executed with a striking color palette dominated by black and white tones with deep red accents, creating a bold and graphic street art style. The texture is tileable and has a smooth yet subtly distressed surface feel typical of spray paint on urban walls, with illustrative shading and highlights adding depth to the cheese holes, fruit textures, and glass reflections. There are no visible substrate materials like brick or concrete, as the focus is on the painted graffiti motif itself, rendered in a clean and sharp stencil or airbrush style. Directionality in the spray strokes is randomized to maintain natural mural flow without obvious repetition. This texture is PBR-ready, designed for compatibility across popular platforms such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it ideal for game developers, 3D artists, and VFX designers needing unique urban or food-themed wall art. It fits especially well in virtual subway stations, alleyways, street props, or food market scenes, adding a flavorful and artistic urban flair to environment storytelling. The 4K high resolution preserves crisp details for close-up renders, while seamless tiling guarantees smooth repetition across large surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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