Pink Flower Texture of Pink Watercolor Flowers on White Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pink Flower of Pink Watercolor Flowers on White Background seamless PBR texture preview
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Texture Info

IDpink-flower-seamless-pbr-pink-flower-watercolor-texture-for-3d
CategoryPink Flower
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture exhibits a charming pattern of hand-painted pink flowers rendered in a watercolor style on a pristine white background. The texture captures subtle variations in pink hues ranging from soft blush to deeper magenta, along with delicate green stems for natural contrast. The watercolor paint effect gives each flower a translucent, layered appearance with soft edges and blending shades, evoking a light and airy feel. The surface appears smooth and matte, without any signs of roughness, dirt, or damage, emphasizing a clean and fresh look. Its tileable nature ensures flawless repetition, ideal for covering extensive 3D surfaces without visible seams or breaks. This texture suits decorative use cases such as floral wallpapers, textiles, product packaging, and charming environmental detailing in architectural visualization or game environments that require a gentle organic touch. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready pink flower texture enhances scenes that aim for romantic, delicate, or spring-inspired aesthetics. Enhance your projects with a unique, hand-painted floral pattern that brings softness and elegance to digital creations.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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