Painted Metal Texture with Blue Plaid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Painted Metal with Blue Plaid Pattern seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-blue-plaid-painted-metal-texture
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K PBR seamless texture showcases a painted metal surface with a distinctive blue plaid pattern. The pattern consists of intersecting vertical and horizontal lines varying in thickness, forming a classic plaid grid. The blue tones range from soft pastel blues to slightly deeper shades, layered over a clean white base, creating a visually appealing textile-like design on a smooth metal substrate. The surface finish appears smooth and matte, without obvious signs of wear, dents, scratches or rust, emphasizing a well-maintained decorative panel look. The seamless tileable nature ensures easy repetition for large surface coverage without visible breaks, suitable for close-up renders. This texture is perfectly prepared for PBR workflows, supporting realistic reflections and lighting in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for architectural visualization, product design, stylized environment props, or unique sci-fi interiors where painted metal surfaces with patterned aesthetics are desired. The calm blue and white palette evokes a clean, fresh, modern feel with a subtle vintage touch, fitting for creative industrial or themed scenes requiring a non-traditional metal material.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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