Green Plaid Metal Texture with Grid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Green Plaid Metal with Grid Pattern seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-green-plaid-metal-texture-in-4k-resolution
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D metal PBR texture exhibits a distinct green plaid design formed by intersecting horizontal and vertical lines creating a pattern of grids and squares. The metal surface has a subtle roughness with a matte finish, emphasizing fine noise and detail along the lines, which gives a slightly worn, tactile feel. The color palette consists mainly of rich emerald green hues interspersed with black and lighter green accents tracing the grid lines, producing a layered plaid effect reminiscent of fabric patterns but on a metallic medium. The texture is fully tileable, ensuring effortless repetition across large surfaces without visible seams. It is PBR-ready with detailed normal, roughness, and albedo maps optimized for physically accurate lighting in modern 3D engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This metal plaid texture suits diverse applications including industrial interiors, sci-fi panels, architectural details, product designs, and environmental assets where a stylized metallic plaid pattern is desirable. Its unique visual complexity is perfect for designers aiming to add structured geometrical interest with a futuristic or crafted aesthetic to their projects.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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