Plaid Patterned Light Green Metal PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Plaid Patterned Light Green Metal seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-light-green-plaid-metal-panels-texture
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a unique plaid pattern on a smooth metal surface rendered in soft, light green hues combined with white and subtle transparencies. The grid-like design displays intersecting translucent and opaque stripes arranged diagonally, creating a layered effect reminiscent of overlapping panels or brushed metal sheets with a painted finish. The texture surface is smooth with a low to medium roughness, giving it a subtle metallic sheen without high gloss or heavy wear signs. This tileable pattern maintains perfect continuity, making it ideal for large-scale 3D applications where visual repetition should be minimized. Suitable for use in architectural visualization, contemporary product rendering, and sci-fi environments, it works well in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its modern and clean appearance makes it fit industrial interiors, stylish panels, or decorative metal surfaces on equipment and props requiring a refined, patterned metal look. The soft green tone adds a fresh, calm mood to the metal finish, distinguishing it from typical metallic textures found in more rugged or heavily worn scenes.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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