Metal PBR Texture Featuring Painted Red and Black Panels with Weathered Patina

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Metal Featuring Painted Red and Black Panels with Weathered Patina seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-metal-panels-texture-with-red-and-black-patina
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D metal PBR texture features a striking arrangement of large rectangular panels painted in bold red and matte black hues. The surface is characterized by visible wear and age, with cracked paint, subtle grunge, and a patina that suggests exposure to harsh conditions. Fine scratches and minor dents are scattered across the panels, enhancing the sense of used industrial or sci-fi metal cladding. The texture is tileable, making it ideal for covering large surfaces without visible seam repetition. The brushes and strokes creating contoured layers of paint and patina bring a dynamic visual depth, with areas of smoothness interrupted by rough, cracked patches. This PBR-ready texture includes realistic roughness and height variations, suited for realistic renders. It is perfect for 3D artists developing factory or ship hull interiors, futuristic corridors, mechanical props, or dystopian environments. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides high versatility in game development, architectural visualization, or VFX projects needing rugged painted metal surfaces with a contemporary, aggressive aesthetic.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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